Categories
Character Design

Character with unnatural gait walk cycle

I really enjoyed doing this. It was quick and fun. I want to continue to do practice whips that aren’t too detailed. I would like to work on this though.

Impovements:

Boil on keyframe where arm is extended

Lower framerate

maybe abandon black line if using translucent fill

Categories
Character Design

character design homework for animation on Friday

character must have a characteristic that would affect the way it walks. This character has a large head that will add weight to its movements.